Damn you, CCP!
Despite my best efforts to stay away from Eve during the semester, I have been dragged back in, kicking and screaming, by CCP. What they're putting together for Crucible is sure to be nothing short of amazing. My only problem with all of the incoming goodness is that it required firing 20% of the company and losing 8% of subscribers to make these changes happen. Crucible is most definitely a peace offering, filled with papercuts and long-standing issues, meant to calm down the rageful player base and shore up subscriber numbers with bittervet resubs. Why these hundreds of small- to medium-sized things could not have been implemented sooner, in a happier time is beyond me.
I do not want to go through all of the wonderful things being planned, as many a blogger has done so. I do, however, just want to reinforce how awesome it all is.
Anyway, as I'm sure you're wondering, what exactly is my activity during this comeback? Mostly boring attempts at solo PvP. I've cruised Providence for the past 3 days, and only today, deep in CVA territory, was I able to find a suitable solo enemy. My ship for the expedition was a Rifter, the fit of which I had just copied from Wensley's killboard. (For those of you who can't wait until the killmail to see how it was outfitted: Autos, MSE, AB, and scram.) I had warped to a gate at 0, hoping to draw attention to myself, and at long last, a Worm appeared. I am not at all familiar with the Worm, but seeing it was a frigate, I decided that I would kite with Barrage. That didn't work too well, as he was able to easily control range with a webifier. The fight was slow at first, both of us eating through each others' shields at an equal rate. I didn't really think I had a chance of winning, so I began to deagress and roll back to the gate. But just then, two of his friends hopped into system, finished the remainder of my shields and quickly chewed through armor and structure.
Das Killmail
Overall, an okay fight. As always, solo PvP is subject to "da blob," which was in this case 3 people. I think I will take out a 'Ranis over the coming Thanksgiving weekend and give that another shot.
Fly safe!
-StevieTopSiders
My name is Stephen, and my character's name is StevieTopSiders. Makes sense, right? Read here for my adventures, musings on EVE, and game-wide news. Enjoy!
Showing posts with label Stories. Show all posts
Showing posts with label Stories. Show all posts
23 November 2011
11 March 2011
My First PvP Loss
Hey all!
Lost my first ship today. It was an Ares Interceptor.
I'm of course mad about bringing down my corp's killboard, but I'd also like to say just how exciting it was! A corpmate and I were covering a gate into G-7 (in which an NC. Black Ops fleet had just hot-dropped), me in my 'ceptor, him in his Zealot. We saw Youeh (or something) pop into system. For a brief second, his Arazu appeared on overview, during which I tried to lock, but it was a no-go. He leaves local, so I head to MB, our hub system. I get in there and begin my search. I warp to the WLAR gate (our exit system) from 30km off to avoid the bubbles we have around the gate, though I do get stuck in them a little bit. I align towards the G-7 gate, not bothering to fire up the MWD. I get beyond the bubbles but delay jumping due to the pressing need of finishing off some Graeter's ice cream next to me (+10 if you know where that ice cream can be found).
When I turn back to my computer after like 10 seconds or something, I find that little countdown bar thinggy on my screen, which I thought meant he was locking me. "Oh, crap." I warp to the MB station, but can't! Okay, fire up my MWD II and get rolling at 4km a second. Doesn't work either. I frantically call for help in TS, and a German corpmate readies a rescue effort. I target the Arazu (with difficulty, because the overview keeps moving around due to his Warrior II's) and lay down the point and scram. Ironically, he's pointing and scramming me, which is my job as an Interceptor. I begin to orbit him, fire my small Blasters, and activate an energy transfer array (which is out of range). Damn. I'm into armor, and the oracle of TS tells me to align to station for a quick exit. I do, moving away at 300m/s, spamming my MWD. No such luck, though, I'm moving too slow. Eventually, my Ares dies a sad death, and the German arrives in time to destroy my wreck. I safely make it to station, and my heart begins to slow. I wished my killer a gf, told him it was my first loss, etc. He was nice about it and all, though I set him -10 so I can take revenge on his ass should I ever find it while flying a better ship.
So yeah, losing my first ship was fun. I just wish it had happened in fleet combat rather than stupid accident.
I'd also like to take this time to express my distaste for for cloaky ships. There needs to be a disadvantage to going invisible...
Fly safe!
-Stevie
PS- I voted for Ripard Teg for CSM. You should, too!
Lost my first ship today. It was an Ares Interceptor.
I'm of course mad about bringing down my corp's killboard, but I'd also like to say just how exciting it was! A corpmate and I were covering a gate into G-7 (in which an NC. Black Ops fleet had just hot-dropped), me in my 'ceptor, him in his Zealot. We saw Youeh (or something) pop into system. For a brief second, his Arazu appeared on overview, during which I tried to lock, but it was a no-go. He leaves local, so I head to MB, our hub system. I get in there and begin my search. I warp to the WLAR gate (our exit system) from 30km off to avoid the bubbles we have around the gate, though I do get stuck in them a little bit. I align towards the G-7 gate, not bothering to fire up the MWD. I get beyond the bubbles but delay jumping due to the pressing need of finishing off some Graeter's ice cream next to me (+10 if you know where that ice cream can be found).
When I turn back to my computer after like 10 seconds or something, I find that little countdown bar thinggy on my screen, which I thought meant he was locking me. "Oh, crap." I warp to the MB station, but can't! Okay, fire up my MWD II and get rolling at 4km a second. Doesn't work either. I frantically call for help in TS, and a German corpmate readies a rescue effort. I target the Arazu (with difficulty, because the overview keeps moving around due to his Warrior II's) and lay down the point and scram. Ironically, he's pointing and scramming me, which is my job as an Interceptor. I begin to orbit him, fire my small Blasters, and activate an energy transfer array (which is out of range). Damn. I'm into armor, and the oracle of TS tells me to align to station for a quick exit. I do, moving away at 300m/s, spamming my MWD. No such luck, though, I'm moving too slow. Eventually, my Ares dies a sad death, and the German arrives in time to destroy my wreck. I safely make it to station, and my heart begins to slow. I wished my killer a gf, told him it was my first loss, etc. He was nice about it and all, though I set him -10 so I can take revenge on his ass should I ever find it while flying a better ship.
So yeah, losing my first ship was fun. I just wish it had happened in fleet combat rather than stupid accident.
I'd also like to take this time to express my distaste for for cloaky ships. There needs to be a disadvantage to going invisible...
Fly safe!
-Stevie
PS- I voted for Ripard Teg for CSM. You should, too!
28 January 2011
I R Pee-Vee-Peed! Almost...
For those of you who are worried about my education, I did go to school today. But I came home, because our school is under construction, the dust from which caused me to feel sick all over again. Luckily, that meant that I got to play EVE!
I logged on and ran some missions for the Republic Fleet. My agent is Level One and -8 quality, but the missions are really easy, so I don't mind. On our Ivy League Navy chat channel, I heard rumblings of an upcoming roam. Elated for my first PvP opportunity, I flew back to my home base and hopped into my Taranis. To it, I added a rig for agility and one for armor; I then waited for the fleet to form up.
This took an incredibly long time, however, mainly because we just switched from TeamSpeak 2 to Mumble, which I like a lot better. Once we fleeted up, everyone warped to our POS. The fleet commander kept telling me that I was in the wrong squad, but I had no clue what squad I was in. I eventually found that my fleet list was in alphabetical order, not under a hierarchy. I fixed that and added myself to the Squad 2 Mumble Channel. Even after that, the fleet took a long time to form up. Our FC was foreign (German, I think), but he was only hard to understand when pronouncing complex system names. In fact, his voice was very calming; had he said, "This is your captain speaking," I would have reached for my seatbelt.
Anyway, an hour after talk of the fleet had started, we were ready to warp out of our staging system. The FC asked if everyone knew what some terms were: Jump, Jump on Contact, Defensive Gate Camp, and Offensive Gate Camp. I surmised what the first too meant (and they were even easier to decipher in context), but I was confused about the last two. It ended up that, for me, they were the same thing: orbit the gate at 1,000m. Easy enough.
We all aligned for warp and started on our roam. It took us about three high-sec systems before we got into low-sec. You wanna know something embarrassing? On the jump into our first 0.4 system, I left after everyone, because I had to click through the dialogue box that said: "LowSec is dangerous. Will you pussy out?" I was sure to check "Don't Show This Again." Anyway, I jumped in and caught up with the fleet. We proceeded to go through about three systems, chasing a "flashy." Half an hour into the roam, our scout reported a fleet of flashies! My squad was chosen to be bait squad. I added the scout to my watchlist and prepared to jump through.
"Actually, Squad 3, you be the bait squad." Damnit. I waited, though, eager to go point some flashy freaks. We jumped, but the flashies were nowhere to be found. We followed them through yet another gate but never made any contact. By this time, it was 5:00 (word of the roam spread at 3:00), and I had to log off and pick up my brother from swim practice. Lame, right? Not actually, because we went to Buy One Get One Free Chipotle burrito night after that. That was the end of my roam, though, so I wished the fleet good luck and docked somewhere in LowSec. I've been assured that, in an interceptor, my journey home will be painless.
So, cool roam, right? I'm looking forward to my next one, and I will be sure to dedicate at least three hours for it. Also, I'd like to give a shoutout to my one, new follower. Tell all your friends!
Fly safe!
-Stevie
I logged on and ran some missions for the Republic Fleet. My agent is Level One and -8 quality, but the missions are really easy, so I don't mind. On our Ivy League Navy chat channel, I heard rumblings of an upcoming roam. Elated for my first PvP opportunity, I flew back to my home base and hopped into my Taranis. To it, I added a rig for agility and one for armor; I then waited for the fleet to form up.
This took an incredibly long time, however, mainly because we just switched from TeamSpeak 2 to Mumble, which I like a lot better. Once we fleeted up, everyone warped to our POS. The fleet commander kept telling me that I was in the wrong squad, but I had no clue what squad I was in. I eventually found that my fleet list was in alphabetical order, not under a hierarchy. I fixed that and added myself to the Squad 2 Mumble Channel. Even after that, the fleet took a long time to form up. Our FC was foreign (German, I think), but he was only hard to understand when pronouncing complex system names. In fact, his voice was very calming; had he said, "This is your captain speaking," I would have reached for my seatbelt.
Anyway, an hour after talk of the fleet had started, we were ready to warp out of our staging system. The FC asked if everyone knew what some terms were: Jump, Jump on Contact, Defensive Gate Camp, and Offensive Gate Camp. I surmised what the first too meant (and they were even easier to decipher in context), but I was confused about the last two. It ended up that, for me, they were the same thing: orbit the gate at 1,000m. Easy enough.
We all aligned for warp and started on our roam. It took us about three high-sec systems before we got into low-sec. You wanna know something embarrassing? On the jump into our first 0.4 system, I left after everyone, because I had to click through the dialogue box that said: "LowSec is dangerous. Will you pussy out?" I was sure to check "Don't Show This Again." Anyway, I jumped in and caught up with the fleet. We proceeded to go through about three systems, chasing a "flashy." Half an hour into the roam, our scout reported a fleet of flashies! My squad was chosen to be bait squad. I added the scout to my watchlist and prepared to jump through.
"Actually, Squad 3, you be the bait squad." Damnit. I waited, though, eager to go point some flashy freaks. We jumped, but the flashies were nowhere to be found. We followed them through yet another gate but never made any contact. By this time, it was 5:00 (word of the roam spread at 3:00), and I had to log off and pick up my brother from swim practice. Lame, right? Not actually, because we went to Buy One Get One Free Chipotle burrito night after that. That was the end of my roam, though, so I wished the fleet good luck and docked somewhere in LowSec. I've been assured that, in an interceptor, my journey home will be painless.
So, cool roam, right? I'm looking forward to my next one, and I will be sure to dedicate at least three hours for it. Also, I'd like to give a shoutout to my one, new follower. Tell all your friends!
Fly safe!
-Stevie
25 January 2011
I'm Back... No, Really
Dear Two Followers and EVE Online,
I am happy to make my triumphant return to EVE. College stuff is done, and now it's just the long waiting until April 1st, when I will have all of my decisions. For your information, I have applied to the following colleges and universities:
Today was the first day in a long time that I've been able to do anything more than update my skills. I ran a mission, made some ISK, and consolidated some of my stuff. Pretty basic, but it's the first step to getting back into the game.
What about Incursion? Well, I haven't been to any of the post-expansion events (though I went to one a few months ago), but I have thoroughly enjoyed the character creator. Character customization is my favorite part of any and every video game, so needless to say, I was delighted by this. I tried to make my character looks as much like me as possible, but I was turned off by a few things. For one, there were too few hairstyles. The one that most emulated me was the one that was the least "out there," so I feel that it will be little overused. Also, why are we forced to wear makeup? I know you can turn the opacity all the way down, but it's just kinda odd. Along the lines of color, though, I feel that clothes should be completely customizable in regards to color. The drab olive, camo, and black swatches were too run-of-the-mill. Finally, although my character's chin was rather narrow, in portrait mode it got all big and fat. So I look like a chub in my picture.
Anyway, that's all that I have to blog about now, but be ready for more posts and a Blog Banter. For the latter, I'm not sure if I'll do the most recent one or just wait for next month's. Dilemma...
Fly safe!
-Stevie
I am happy to make my triumphant return to EVE. College stuff is done, and now it's just the long waiting until April 1st, when I will have all of my decisions. For your information, I have applied to the following colleges and universities:
- MIT (they deferred me in Early Action; first choice)
- Harvard
- Columbia
- Stanford
- Carnegie Mellon
- Washington University in St. Louis
- University of Virginia
- Centre College
Today was the first day in a long time that I've been able to do anything more than update my skills. I ran a mission, made some ISK, and consolidated some of my stuff. Pretty basic, but it's the first step to getting back into the game.
What about Incursion? Well, I haven't been to any of the post-expansion events (though I went to one a few months ago), but I have thoroughly enjoyed the character creator. Character customization is my favorite part of any and every video game, so needless to say, I was delighted by this. I tried to make my character looks as much like me as possible, but I was turned off by a few things. For one, there were too few hairstyles. The one that most emulated me was the one that was the least "out there," so I feel that it will be little overused. Also, why are we forced to wear makeup? I know you can turn the opacity all the way down, but it's just kinda odd. Along the lines of color, though, I feel that clothes should be completely customizable in regards to color. The drab olive, camo, and black swatches were too run-of-the-mill. Finally, although my character's chin was rather narrow, in portrait mode it got all big and fat. So I look like a chub in my picture.
Anyway, that's all that I have to blog about now, but be ready for more posts and a Blog Banter. For the latter, I'm not sure if I'll do the most recent one or just wait for next month's. Dilemma...
Fly safe!
-Stevie
05 September 2010
The Great Migration
As you learned about a week ago, I joined EVE University. Wanting to be an active member of the corp and not being particularly happy with my slice of Caldari space around Jita, I moved down to their headquarters in Aldrat. I sold everything nonessential, including my Tristan and Navitas, and went cruising through the galaxy in my Thorax. I set up shop, bought a new Tristan, and then laid low for a few days. Now that I was down here, I realized that there wasn't much to do.
Today, I decided that I'd take advantage of their Jump Clone program, having listened to a recorded lecture on the subject already. I began to head up to Isikano, where the Uni has high standing with an out-of-the-way NPC corp. On the way, the corp chat channel started buzzing with word of a Sansha's invasion of Urlen. Intrigued, I fleeted up with three corp members and headed for the action. After jumping into Urlen, I aligned for warp and appeared in the middle of a giant blob. Red Sansha's vessels, mostly neutral players, and a bunch of yellow wrecks littered the screen.
The only useful fittings on my Tristan were the two blasters and the webifiers. I started by webbing some Sansha's Tyrants, which I firmly believe allowed some people with real ships to kill them. After that, I started focusing on Sansha's Loyal Raveners, which were webifieing my fellow capsuleers. I would web them and then orbit at 500m, tearing them up with my blasters. I did this to a couple ships, but while I was intently pecking away at my fleet chat box, I looked up to see that I was taking massive damage. In a matter of seconds, I had gone to half armor. I quickly activated my armor repairer, turned on the Afterburner, and warped to a station. There, I quickly recovered and returned to the fight. By the time I returned, it was over. Apparently, a final Sansha's Carrier had come and been destroyed by the capsuleers.
I surveyed the battlefield, which was made almost entirely of yellow wrecks, which I could not have. By scrutinizing the overview, however, I was able to find one white wreck from a Ravener that I had destroyed. Overjoyed, I flew to it and found a shield recharger and some cap charges. When I docked into the nearest station to log off, I found that I was the proud owner of a million ISK for bounties. Lots of excitement with pay?!? Overall, not a bad day.
Fly safe!
-Stevie
Today, I decided that I'd take advantage of their Jump Clone program, having listened to a recorded lecture on the subject already. I began to head up to Isikano, where the Uni has high standing with an out-of-the-way NPC corp. On the way, the corp chat channel started buzzing with word of a Sansha's invasion of Urlen. Intrigued, I fleeted up with three corp members and headed for the action. After jumping into Urlen, I aligned for warp and appeared in the middle of a giant blob. Red Sansha's vessels, mostly neutral players, and a bunch of yellow wrecks littered the screen.
The only useful fittings on my Tristan were the two blasters and the webifiers. I started by webbing some Sansha's Tyrants, which I firmly believe allowed some people with real ships to kill them. After that, I started focusing on Sansha's Loyal Raveners, which were webifieing my fellow capsuleers. I would web them and then orbit at 500m, tearing them up with my blasters. I did this to a couple ships, but while I was intently pecking away at my fleet chat box, I looked up to see that I was taking massive damage. In a matter of seconds, I had gone to half armor. I quickly activated my armor repairer, turned on the Afterburner, and warped to a station. There, I quickly recovered and returned to the fight. By the time I returned, it was over. Apparently, a final Sansha's Carrier had come and been destroyed by the capsuleers.
I surveyed the battlefield, which was made almost entirely of yellow wrecks, which I could not have. By scrutinizing the overview, however, I was able to find one white wreck from a Ravener that I had destroyed. Overjoyed, I flew to it and found a shield recharger and some cap charges. When I docked into the nearest station to log off, I found that I was the proud owner of a million ISK for bounties. Lots of excitement with pay?!? Overall, not a bad day.
Fly safe!
-Stevie
17 August 2010
Which Way Does It Shoot?
That seems to be the question I'm asking myself more and more. I wanted to buy a Gallente ship, because they are, in my opinion, the coolest looking ships. In addition to aesthetics, however, they use Hybrid Turrets, the small version of which I had already trained in my Caldari tutorial. I am currently flying around a Thorax and attempting to use it as a blaster boat. As we learned in my last post, however, it isn't working. Even with an afterburner, I cannot get within the blasters' optimal range. Even 500m outside their optimal range, they never hit! Thus, I decided to try a rail gun. It's optimal range was longer than it's accuracy fall-off, which seems kind of confusing. When I orbit at 5,000m, I don't hit anything; when I orbit at 7,500m, I don't hit anything. If I constantly switch between 5,000m and 7,500m, though, I will hit one shot whenever I cross a secret line. Needless to say, this isn't working, so I am currently researching alternatives. My next choice would be Caldari, because I already have Caldari Frigate trained to V. Missiles don't appeal to me, though... *sigh* Life in EVE can be so stressful at times.
The good news: I'm moving up in the EVE University qeueu! The bad news: in the time it's taken, I feel that I need them less and less...
Fly safe!
-Stevie
The good news: I'm moving up in the EVE University qeueu! The bad news: in the time it's taken, I feel that I need them less and less...
Fly safe!
-Stevie
11 August 2010
Close Encounters of the Newb Kind
I am, at the moment, bored with EVE, because EVE-University has an odd interview queue process. I can wait in the queue for an hour an end up in a spot behind the one where I started. I guess it'll be a while before I can join them.
In the meantime, I have run off to do some agent missions. I started one in Malkalen, and I was sent to pick up an Amarr diplomat at the Amarr-Caldari Mediation Center, which was luckily in my home system. I warped to the Deadspace Encounter, activated the gate, and appeared near this huge, Star Wars-looking station. I got within 500m of the station and tried unsuccessfully to open the cargo. There was no cargo! Meanwhile, a Republic Thrasher began to take potshots at me from 11km. I ordered my Thorax to orbit him at 500m, because I was really itching to destroy him with my five Anode Particle Blasters. I couldn't get within 10km to use my webifier, though. I booted up the MWD to scoot in close, but "interference in the area" prevented me from activating it. Okay, I thought, I can't kill him, but I can run. Wrong! I aligned for warp and began to drift into the structure. Warp to Station. Wrong! My ship started moving up and down like a see-saw. Okay, I'll just log off.
Now, I've only ever logged off in a station. What will happen if I log off in space? Log back on quickly, and he's still sniping. By now, I'm below half armor (he's been at it for a while). Try warping again, and... Success. I return home and repair. I contemplate buying a ship to go after him, but I just decide to try again. This time, I notice a cargo container. Perfect. I roll up to and pick up the Amarr diplomat before my shields are even 1/4 depleted. My reward was 30,000 ISK and 10 LP to the Caldari Navy. Phooey!
That was too hard for a Level I mission.
Fly safe.
-Stevie
In the meantime, I have run off to do some agent missions. I started one in Malkalen, and I was sent to pick up an Amarr diplomat at the Amarr-Caldari Mediation Center, which was luckily in my home system. I warped to the Deadspace Encounter, activated the gate, and appeared near this huge, Star Wars-looking station. I got within 500m of the station and tried unsuccessfully to open the cargo. There was no cargo! Meanwhile, a Republic Thrasher began to take potshots at me from 11km. I ordered my Thorax to orbit him at 500m, because I was really itching to destroy him with my five Anode Particle Blasters. I couldn't get within 10km to use my webifier, though. I booted up the MWD to scoot in close, but "interference in the area" prevented me from activating it. Okay, I thought, I can't kill him, but I can run. Wrong! I aligned for warp and began to drift into the structure. Warp to Station. Wrong! My ship started moving up and down like a see-saw. Okay, I'll just log off.
Now, I've only ever logged off in a station. What will happen if I log off in space? Log back on quickly, and he's still sniping. By now, I'm below half armor (he's been at it for a while). Try warping again, and... Success. I return home and repair. I contemplate buying a ship to go after him, but I just decide to try again. This time, I notice a cargo container. Perfect. I roll up to and pick up the Amarr diplomat before my shields are even 1/4 depleted. My reward was 30,000 ISK and 10 LP to the Caldari Navy. Phooey!
That was too hard for a Level I mission.
Fly safe.
-Stevie
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